A day in the life of a Game Designer
PLANNING THE GAME
So, now let's look at creating your own version of Total Swipeout.
There are loads of ways of designing this game, and your task is to make the gameplay the best it can possibly be.
We will take you through the process, reviewing and deciding on the following elements:
- Appearance
- Content
- Scoring
- Pressure
- Playability
- Levels
We want you to try different settings so you understand how they affect the gameplay, and help make your final game as engaging and attractive as possible!